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Unity-SCORM Integration Kit
1.0
Integrate Unity3d Projects with your LMS via SCORM
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Allows the display of Objectives in the GUI. More...
Public Member Functions | |
| void | Initialise (int newIndex, StudentRecord.Objectives newData) |
| Initialise the specified objective. More... | |
| void | OnMinEndEdit (string value) |
| Fires when the InputFieldMinObjective InputField has finished editing More... | |
| void | OnMaxEndEdit (string value) |
| Fires when the InputFieldMaxObjective InputField has finished editing More... | |
| void | OnRawEndEdit (string value) |
| Fires when the InputFieldRawObjective InputField has finished editing More... | |
| void | OnProgressMeasureChange (float value) |
| Fires when the SliderProgressMeasureObjective Slider value changes More... | |
| void | OnSuccessPassedChanged (bool value) |
| Fires when the ToggleGroupSuccessStatus Passed toggle value changes. More... | |
| void | OnSuccessFailedChanged (bool value) |
| Fires when the ToggleGroupSuccessStatus Failed toggle value changes. More... | |
| void | OnSuccessUnknownChanged (bool value) |
| Fires when the ToggleGroupSuccessStatus Unknown toggle value changes. More... | |
| void | OnCompletionCompletedChanged (bool value) |
| Fires when the ToggleGroupCompletionStatus Completed toggle value changes. More... | |
| void | OnCompletionIncompleteChanged (bool value) |
| Fires when the ToggleGroupCompletionStatus Incomplete toggle value changes. More... | |
| void | OnCompletionNotAttemptedChanged (bool value) |
| Fires when the ToggleGroupCompletionStatus NotAttempted toggle value changes. More... | |
| void | OnCompletionUnknownChanged (bool value) |
| Fires when the ToggleGroupCompletionStatus Unknown toggle value changes. More... | |
Public Attributes | |
| GameObject | objectiveIndexGO |
| GameObject | objectiveIDGO |
| GameObject | objectiveDescriptionGO |
| GameObject | objectiveScoreMinGO |
| GameObject | objectiveScoreMaxGO |
| GameObject | objectiveScoreRawGO |
| GameObject | objectiveProgressMeasureGO |
| GameObject | objectiveProgressMeasureLabelGO |
| GameObject | objectiveSuccessPassedGO |
| GameObject | objectiveSuccessFailedGO |
| GameObject | objectiveSuccessUnknownGO |
| GameObject | objectiveCompletedGO |
| GameObject | objectiveIncompleteGO |
| GameObject | objectiveNotAttemptedGO |
| GameObject | objectiveUnknownGO |
Allows the display of Objectives in the GUI.
| void AnObjective.Initialise | ( | int | newIndex, |
| StudentRecord.Objectives | newData | ||
| ) |
Initialise the specified objective.
| newIndex | New index. |
| newData | New data of the objective. |
| void AnObjective.OnCompletionCompletedChanged | ( | bool | value | ) |
Fires when the ToggleGroupCompletionStatus Completed toggle value changes.
Update the data and update the objective via the ScormManager
| value | Value of the Toggle. |
| void AnObjective.OnCompletionIncompleteChanged | ( | bool | value | ) |
Fires when the ToggleGroupCompletionStatus Incomplete toggle value changes.
Update the data and update the objective via the ScormManager
| value | Value of the Toggle. |
| void AnObjective.OnCompletionNotAttemptedChanged | ( | bool | value | ) |
Fires when the ToggleGroupCompletionStatus NotAttempted toggle value changes.
Update the data and update the objective via the ScormManager
| value | Value of the Toggle. |
| void AnObjective.OnCompletionUnknownChanged | ( | bool | value | ) |
Fires when the ToggleGroupCompletionStatus Unknown toggle value changes.
Update the data and update the objective via the ScormManager
| value | Value of the Toggle. |
| void AnObjective.OnMaxEndEdit | ( | string | value | ) |
Fires when the InputFieldMaxObjective InputField has finished editing
Update the data and update the objective via the ScormManager
| value | Value of the Score Max Input Field. |
| void AnObjective.OnMinEndEdit | ( | string | value | ) |
Fires when the InputFieldMinObjective InputField has finished editing
Update the data and update the objective via the ScormManager
| value | Value of the Score Min Input Field. |
| void AnObjective.OnProgressMeasureChange | ( | float | value | ) |
Fires when the SliderProgressMeasureObjective Slider value changes
Update the data and update the objective via the ScormManager. Also updates the label to display the Slider value.
| value | Value of the Progress Measure Slider. |
| void AnObjective.OnRawEndEdit | ( | string | value | ) |
Fires when the InputFieldRawObjective InputField has finished editing
Update the data and update the objective via the ScormManager
| value | Value of the Score Raw Input Field. |
| void AnObjective.OnSuccessFailedChanged | ( | bool | value | ) |
Fires when the ToggleGroupSuccessStatus Failed toggle value changes.
Update the data and update the objective via the ScormManager
| value | Value of the Toggle. |
| void AnObjective.OnSuccessPassedChanged | ( | bool | value | ) |
Fires when the ToggleGroupSuccessStatus Passed toggle value changes.
Update the data and update the objective via the ScormManager
| value | Value of the Toggle. |
| void AnObjective.OnSuccessUnknownChanged | ( | bool | value | ) |
Fires when the ToggleGroupSuccessStatus Unknown toggle value changes.
Update the data and update the objective via the ScormManager
| value | Value of the Toggle. |
| GameObject AnObjective.objectiveCompletedGO |
| GameObject AnObjective.objectiveDescriptionGO |
| GameObject AnObjective.objectiveIDGO |
| GameObject AnObjective.objectiveIncompleteGO |
| GameObject AnObjective.objectiveIndexGO |
| GameObject AnObjective.objectiveNotAttemptedGO |
| GameObject AnObjective.objectiveProgressMeasureGO |
| GameObject AnObjective.objectiveProgressMeasureLabelGO |
| GameObject AnObjective.objectiveScoreMaxGO |
| GameObject AnObjective.objectiveScoreMinGO |
| GameObject AnObjective.objectiveScoreRawGO |
| GameObject AnObjective.objectiveSuccessFailedGO |
| GameObject AnObjective.objectiveSuccessPassedGO |
| GameObject AnObjective.objectiveSuccessUnknownGO |
| GameObject AnObjective.objectiveUnknownGO |
Generated on Mon Jun 29 2015 09:38:00 for Unity-SCORM Integration Kit by
1.8.9.1