Unity-SCORM Integration Kit
1.0
Integrate Unity3d Projects with your LMS via SCORM
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Allows the display of Objectives in the GUI. More...
Public Member Functions | |
void | Initialise (int newIndex, StudentRecord.Objectives newData) |
Initialise the specified objective. More... | |
void | OnMinEndEdit (string value) |
Fires when the InputFieldMinObjective InputField has finished editing More... | |
void | OnMaxEndEdit (string value) |
Fires when the InputFieldMaxObjective InputField has finished editing More... | |
void | OnRawEndEdit (string value) |
Fires when the InputFieldRawObjective InputField has finished editing More... | |
void | OnProgressMeasureChange (float value) |
Fires when the SliderProgressMeasureObjective Slider value changes More... | |
void | OnSuccessPassedChanged (bool value) |
Fires when the ToggleGroupSuccessStatus Passed toggle value changes. More... | |
void | OnSuccessFailedChanged (bool value) |
Fires when the ToggleGroupSuccessStatus Failed toggle value changes. More... | |
void | OnSuccessUnknownChanged (bool value) |
Fires when the ToggleGroupSuccessStatus Unknown toggle value changes. More... | |
void | OnCompletionCompletedChanged (bool value) |
Fires when the ToggleGroupCompletionStatus Completed toggle value changes. More... | |
void | OnCompletionIncompleteChanged (bool value) |
Fires when the ToggleGroupCompletionStatus Incomplete toggle value changes. More... | |
void | OnCompletionNotAttemptedChanged (bool value) |
Fires when the ToggleGroupCompletionStatus NotAttempted toggle value changes. More... | |
void | OnCompletionUnknownChanged (bool value) |
Fires when the ToggleGroupCompletionStatus Unknown toggle value changes. More... | |
Public Attributes | |
GameObject | objectiveIndexGO |
GameObject | objectiveIDGO |
GameObject | objectiveDescriptionGO |
GameObject | objectiveScoreMinGO |
GameObject | objectiveScoreMaxGO |
GameObject | objectiveScoreRawGO |
GameObject | objectiveProgressMeasureGO |
GameObject | objectiveProgressMeasureLabelGO |
GameObject | objectiveSuccessPassedGO |
GameObject | objectiveSuccessFailedGO |
GameObject | objectiveSuccessUnknownGO |
GameObject | objectiveCompletedGO |
GameObject | objectiveIncompleteGO |
GameObject | objectiveNotAttemptedGO |
GameObject | objectiveUnknownGO |
Allows the display of Objectives in the GUI.
void AnObjective.Initialise | ( | int | newIndex, |
StudentRecord.Objectives | newData | ||
) |
Initialise the specified objective.
newIndex | New index. |
newData | New data of the objective. |
void AnObjective.OnCompletionCompletedChanged | ( | bool | value | ) |
Fires when the ToggleGroupCompletionStatus Completed toggle value changes.
Update the data and update the objective via the ScormManager
value | Value of the Toggle. |
void AnObjective.OnCompletionIncompleteChanged | ( | bool | value | ) |
Fires when the ToggleGroupCompletionStatus Incomplete toggle value changes.
Update the data and update the objective via the ScormManager
value | Value of the Toggle. |
void AnObjective.OnCompletionNotAttemptedChanged | ( | bool | value | ) |
Fires when the ToggleGroupCompletionStatus NotAttempted toggle value changes.
Update the data and update the objective via the ScormManager
value | Value of the Toggle. |
void AnObjective.OnCompletionUnknownChanged | ( | bool | value | ) |
Fires when the ToggleGroupCompletionStatus Unknown toggle value changes.
Update the data and update the objective via the ScormManager
value | Value of the Toggle. |
void AnObjective.OnMaxEndEdit | ( | string | value | ) |
Fires when the InputFieldMaxObjective InputField has finished editing
Update the data and update the objective via the ScormManager
value | Value of the Score Max Input Field. |
void AnObjective.OnMinEndEdit | ( | string | value | ) |
Fires when the InputFieldMinObjective InputField has finished editing
Update the data and update the objective via the ScormManager
value | Value of the Score Min Input Field. |
void AnObjective.OnProgressMeasureChange | ( | float | value | ) |
Fires when the SliderProgressMeasureObjective Slider value changes
Update the data and update the objective via the ScormManager. Also updates the label to display the Slider value.
value | Value of the Progress Measure Slider. |
void AnObjective.OnRawEndEdit | ( | string | value | ) |
Fires when the InputFieldRawObjective InputField has finished editing
Update the data and update the objective via the ScormManager
value | Value of the Score Raw Input Field. |
void AnObjective.OnSuccessFailedChanged | ( | bool | value | ) |
Fires when the ToggleGroupSuccessStatus Failed toggle value changes.
Update the data and update the objective via the ScormManager
value | Value of the Toggle. |
void AnObjective.OnSuccessPassedChanged | ( | bool | value | ) |
Fires when the ToggleGroupSuccessStatus Passed toggle value changes.
Update the data and update the objective via the ScormManager
value | Value of the Toggle. |
void AnObjective.OnSuccessUnknownChanged | ( | bool | value | ) |
Fires when the ToggleGroupSuccessStatus Unknown toggle value changes.
Update the data and update the objective via the ScormManager
value | Value of the Toggle. |
GameObject AnObjective.objectiveCompletedGO |
GameObject AnObjective.objectiveDescriptionGO |
GameObject AnObjective.objectiveIDGO |
GameObject AnObjective.objectiveIncompleteGO |
GameObject AnObjective.objectiveIndexGO |
GameObject AnObjective.objectiveNotAttemptedGO |
GameObject AnObjective.objectiveProgressMeasureGO |
GameObject AnObjective.objectiveProgressMeasureLabelGO |
GameObject AnObjective.objectiveScoreMaxGO |
GameObject AnObjective.objectiveScoreMinGO |
GameObject AnObjective.objectiveScoreRawGO |
GameObject AnObjective.objectiveSuccessFailedGO |
GameObject AnObjective.objectiveSuccessPassedGO |
GameObject AnObjective.objectiveSuccessUnknownGO |
GameObject AnObjective.objectiveUnknownGO |